GARY

LIM

DESIGNER

INTERACTION • INTERFACE • MOTION

You can contact him at thisisgarylim@gmail.com 
or look him up on the internet here, here, and here... 

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UX/UI DESIGN

DESIGNING SOLUTIONS AT HMGICS

Hyundai Motor Group Innovation Centre Singapore
Technology Innovation Group - META centre

Working on digital twin, data visualization and manufacturing solutions for smart factory.

Present

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UI DESIGN

DESIGNING METAVERSE AT UNITY FOR MOBILE

I joined Unity (Solutions) in January 2023 and unfortunately left the company due to a reduction in force that affected approximately 8% (around 600) of the employees in May 2023.

During my time at Unity, I had the opportunity to work on both client projects and internal Metaverse tools. I collaborated closely with engineers to ensure seamless design-to-Unity implementation.

My main focus was on designing and prototyping mobile components for the internal Metaverse platform, with an emphasis on enhancing repeatability and creating innovative interaction designs for future client projects.

2023

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DESIGN OVERHAUL

GIVING THE NEXT EVOLUTION OF
RAZER SOFTWARE A REFRESH

The next evolution of Razer Software is not just about the looks but how  fast, fluid and stable it is. Responsible for the design overhaul.

Currently the software are still in Open Beta. 

2018 to 2022

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MOTION DESIGN

CREATED STARTUP ANIMATION FOR RAZER PERIPHERALS

I created the startup Chroma animation for Razer Peripherals, adding a double ripple effect to all Razer keyboards released from 2023 onwards. This animation is triggered when the keyboard is switched on, plugged in, or during computer startup.

Additionally, I designed a custom Pikachu startup Chroma animation exclusively for the Razer Pokemon Limited Edition Gaming Soundbar, enhancing its appeal to Pokemon enthusiasts.

2022

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UI DESIGN

REFINING INTERHAPTICS
DESIGN SYSTEM

Razer acquired Interhaptics in 2022, when the team was primarily focused on engineering. I assisted them in refining their design and improving usability. As part of this effort, I also developed a basic design system using Adobe XD.

2022

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UI, MOTION DESIGN & PIXEL ART

CREATING EMOJI AND ANIMATION EDITOR FOR STREAMER COMPANION APP

A Windows application that creates captivating light shows during live streams, reacting to new subs, followers, donations, and chat keywords using emojis and unique lighting effects.

I’ve created a suite of emojis for Streamers to use right out of the box for the Razer Emote lineup products. I also designed the frame-by-frame emoji animation editor component for streamers to create unique animated emojis.

2019

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UI DESIGN & ILLUSTRATION

DESIGN, REFINE & MAINTAINING CHROMA STUDIO

RAZER SYNAPSE MODULE

Think Photoshop for creating your own custom RGB lighting effect that's unique and harmoniously lit across all your Chroma-enabled devices.

I was responsible for designing the components and defining the canvas and product assets logic. The software remains the most robust editor for customizing complex RGB lighting effects.

2016 to 2022

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UI DESIGN

STARTED RAZER SOFTWARE DESIGN SYSTEM

I started a component library & iconography using Adobe XD for the UX team who worked on Razer Synapse, Chroma RGB, Streamer Companion App, THX Spatial Audio, and 7.1 Surround Sound. No dedicated design systems team at the time I was at Razer.

2018 to 2022

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KEYBOARDS

DROP + GLIMY
DSA 2077 KEYCAP SET

Took part in a contest by Drop.com in 2017, got voted as the winning piece by the community, and ultimately saw the product come to life. Manufactured by Signature Plastics from Doubleshot ABS material, the Drop + Glimy DSA 2077 Custom Keycap Set showcases the same sci-fi-inspired designs, bright colors, and DSA profile as the original. But, of course, there's a question everyone will ask, aannnnndd no, the year was not inspired by Cyberpunk 2077.

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IDEATION

THINKING ABOUT THE FUTURE OF AUGMENTED REALITY

When faced with an idea too grand for a single individual to bring to life, putting it out through a combination of words and visuals.

2016

MOTION DESIGN COMPILATION

Since the death of Flash websites and ad banners early in my career, there's been a decline in animation used on projects. An emptiness I'm looking to fill. Now, I would jump into every opportunity to do any motion design that make sense.

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UI & MOTION DESIGN

“SHAZAM” FOR THE MYANMAR MUSIC INDUSTRY - MELOMAP

Moe, a talented developer, decided to launch his own "Shazam" for the Myanmar music industry. I laid the groundwork for UI components and motion design within the app.

Melomap has discontinued its services

2016

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PRODUCT DESIGN

DESIGNING THE
IE SINGAPORE: GLOBALISING SG INTERACTIVE E-BOOK

An interactive e-book app on what it took to make Singapore the global trading hub today and grow Singapore companies' global reach. Helped with the iPad implementation and adapted it to a smaller mobile experience.

Agency: Dezainwerkz
Client: Enterprise Singapore

No longer available ≠

2013

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PRODUCT DESIGN

KNOW BEFORE YOU BUY
SG TRAVELKAKI

A handy app to dispense all the myths and sniffs on what you can and cannot bring back to Singapore from overseas, right from your pocket.

Agency: Dezainwerkz
Client: Agri-Food and Veterinary Authority of Singapore (AVA)

No longer available ≠

2014

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